Если им добавить пафоса, то скоро появится космодесант Тау
Только вместо EMPRAH!!!! будет FIREPAWAH!!
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Если им добавить пафоса, то скоро появится космодесант Тау
Только вместо EMPRAH!!!! будет FIREPAWAH!!
Если им добавить пафоса, то скоро появится космодесант Тау
самая главная на мой взгляд интрига в будущем кодексе это бэк - будут ли глобальные изменения(типа тау перестали быть "добрыми и пушистыми" и откопали топоры войны) или линия на самую "позитивную" фракцию сохранится...
Если им добавить пафоса, то скоро появится космодесант Тау
ага, броды с щитами и молотами, раскрашивающиеся в кровь врагов ФВ и крут компани впадающая в ярость, и лэндфишер чтоб возить все это))
Отредактировано Vlad (2013-03-17 19:35:15)
ага, броды с щитами и молотами, раскрашивающиеся в кровь врагов ФВ и крут компани впадающая в ярость, и лэндфишер чтоб возить все это))
у тебя не моя цитата
но все равно +1
ага, броды с щитами и молотами, раскрашивающиеся в кровь врагов ФВ и крут компани впадающая в ярость, и лэндфишер чтоб возить все это))
Лэндфишер - это 5
Tau
There has been a lot of information coming in this week regarding Tau. Some of what we have seen this week is conflicting, and I am going to go over some of the highlights here, of course more detail can be found over on Faeit 212, and in the Bols Lounge
Lets start with the most controversial.....
Broadsides
*Broadsides are Slow and Purposeful, 2+ and T4 now.
*They come with twin linked Rail Guns str8 ap1 railguns and can take plasma or missiles as well.
*They have a suit upgrade that let's them at the start of a shooting phase have skyfire.
*They don't have interceptor, nor do they snap fire ground targets.
*Can Splitfire still
*85pts- that includes base cost + skyfire upgradeRail Weapons
Rail Rifle S6 AP3
Rail Gun S8 AP1
Rail Cannon S10 AP1Fire Warriors
*Have the option for all Firewarrior units within 6" to fire Overwatch
*Have a new special HQ
*Apparently this can potentially be 4 if the Fire Warrior special character is also attached.
*A character that allows Firewarriors to consolidate after OverwatchUber Suit
*The Tau uber suit is called "Riptide"
*Is a Jump Monstrous Creature
*rumored to be around 165 base but only start with twin-linked Plasma.
*Conflicting Reports but looks like its found in the Elite Foc
*Can take an Ion Accelerator upgrade: three S7 AP3 shots or one S8 AP2 Large Blast.
*There's supposedly a special rule on the Riptide called Nova Accelerator which can do 4 things:
1.Buff weaponry (unsure how or which weapons)
2.Double the shots of support weapons (missile pods ect)
3.Increase invulnerable save to 3++
4.Boost a statTau Codex Author
*Jeremy VetockModel Releases Alongside the codex ( Looks like April 6th)
*Riptide large suit
*Flyer dual kit (fighter and bomber)
*New Battlesuit and Broadside models (not sure if these dual kit or not)
*Plastic Pathfinders
*A new Fire Warrior HQ (not sure if the special character mentioned above or a generic one)
Orks
There has been some hype about orks this week, and while an Ork codex looks to be out a ways into 2014, we have some rumors incoming.
First lets take a look at Orks, and then we will delve down into the mud a little and talk about rumors of an all Gretchin army, that may end up being part of an allied supplement, or held off until the Ork codex release.
from Larry Vela here on Bols
NEW UNITS
*Mek Tank – Sporting a giant Shokk Attack Gun, firing Bomb Squigs. Tank can purchase a KFF.
UNIT UPDATES
*Flashgits - Their Snazz guns roll for random range each turn (12+3d6). On a triple 1 they overheat like Gets Hot. The unit may purchase upgrades like +1 BS, +1A, blast, rapid fire, skyfire, ans others, several are mutually exclusive.
*Boys - cheaper!
*Meks - Look for ability to field an increased number of Deffdreads and Kanns than currently.
*Stormboyz - Gain a "Rocket boost" attack that can target flyers. They must move 18” and if they pass a flyer they each get 2 attacks on it as if assaulting a vehicle. Move as infantry during their next turn. Looks like the designers played a lot of THQ's Space Marine!
*Buggys / Trakks - May tank shock if they are upgraded with spiked plates/wheels.Part 2 from Larry Vela
NEW HQs
*"Grot Boss" Grot with a stateline of a Ork Boy, but higher BS. Equipped with a nice kustom-mega-shoota as an option. Can also get a Buggy or take a Killa-kan as a transport/upgrade
*"Da Crew" An HQ unit of even bigger Nobs. They have odd LoS modifications, One Nob must be nominated as "Da Boss", and if Da Boss is killed, one of Da Crew is promoted. This interacts in some new way with "Kill the Warlord" victory conditions, and is effectively an entire "warlord unit".
NEW UNITS
*Grot Whirlybird: Rotored transport: Capacity 20 Grots. They get dumped on the battlefield roughly from the Whirlybird taking a mandatory DT test, and cause mayhem if they fall atop another unit.
*Grots Buggys: Similar to Nob Bikers, but are buggies with Grots on the back and Orks behind the wheel! Drive-by attacks. Highly likely this will be an "alternate unit" for a buggy combo-unit box.Gretchin/ Grots
This bit came in to me over on Faeit 212 by two separate sources, and its not completely clear whether the following will be in the Ork codex, or if it will be part of an allied supplement that may be coming.Part 1
*I dont think this is for a new Orks Codex, or a new Codex at all yet though.
*grot boss - a big grot almost an ork.
*Gretchin Weirdling - grot psyker. Lvl1. Upgrade to lvl 2. Access to divination, gork, and mork lists
*Killa kans in elite.
*Gretchin - can take control collars no ork herder like in ork list. 5-20 unit. Cheaper than ork codex gretchin by a pt. Can take whirlybird or looted wagon as dt
*Squig runts- sounds like 40k equivalent of squig hoppers
*Whirlybird – looks like a Huey hit with ork hammer, bomb doors underneath to drop gretchin
*Grot scootas - rocket propelled skateboarders? Squad of 5-10. Hvy bolter profile weapon.
*Grot buggies - drive by assault 8 grot blastas
*Grot rocket - single shot roket with large range and big blast.
*Big Guns – control collar option again, the ones from ork codex, plus a flakk gun with skyfirePart 2
*Grot Whirlybird -
*Looks like a old Vietname War Hellicopter, big bulged bubble cockpit/body, skinny tail boom.
*About twice as big as the ork DefKoptas. Concept is the doors of the main body open on the
bottom like an old bomber to drop the Grots on to the battlefield.
*Cannot carry Orks or Bulky/Very Bulky models.
*Can drop Grots at any point along path travelled in movement phase only if not Zooming.
*Placement like deepstrike, but scatter is reduced if hovering.What is Currently in Playtesting
This is always exciting when you get a chance to know what armies are in the playtest cycles right now. To my surprise, Imperial Guard, and Black Templar are the most dominant that we really did not know about. Of course there are Eldar and Orks, which seems rather plausible right now as well.Another highlight...... No Tyranids. Perhaps playtesting is done with them now......
In playtesting
Eldar (should be almost done now)
Orks
Imperial Guard
Black Templar
меня все же печалить полное отсутствие в последней волне слухов любой информации о крутах и других союзниках империи
меня все же печалить полное отсутствие в последней волне слухов любой информации о крутах и других союзниках империи
Кодекс выйдет - все увидишь, а слухам верить не стоит. Наверняка крутов переделают
как показывает практика, новый релиз это 6-7 коробочек ( хсм из старых модэлей только рапторов да чузов переиздали, демоны то-же машут ручкой), так что можт быть круты останутся прежними, вполне ожиданно.....
Отредактировано Vlad (2013-03-18 10:33:25)
http://www.games-workshop.com/gws/catal … od1980007a вот новые демоны - 3 коробки большие, три индепа и все. По тау то что на фотках из ВД, то скорее всего и будет, крутов наверно не будет, но их характеристики в кодексе должны переписать, хотя хз.
+еще новый батлфорс
Отредактировано Lt.Alex (2013-03-18 11:26:09)
И чуток слухов.
Skyray can shoot and ground and air targets (one assumes at full BS).
Stealthsuits are better at overwatching shooting at BS2
Special character is "like" Chronus for tanks.
Tank Hunters. Potential cover boost. Tank can overwatch.
Hammerhead roughly 160-170 WITH character.Special Pathfinder - Nightstrider
Shadowsun has split fire. Maybe.
Riptide roughly is T6/W4/2 Sv/5 invul with the special option working on a 3 or higher (i.e. 3plusplus , better blast, etc.). Around 175 pts with Ion Cannon (S8 Ap2 blast; super charge takes to S9?).
Maybe more than 4 wounds - 5 wounds!? And more gun options outside of Ion cannon - supporting missile pods?All Ion weapons have a 'supercharge' option but at a risk (gets hot?). Drones can have Ion weapons.
Interceptor drones are in.
heavy drones with actual weapons AFAIK. They are a FW unit iirc which has been moved to 40k.Repulsor field. D6 s4 ap- hits to attacking units at I10
Supporting fire allows other Tau units within 6" to overwatch a charging unit as well. Not sure if this is all Tau units or just specific types.
Markerlights are for all intents and purposes, the same. Buff BS, remove cover. BS can be buffed for Overwatch but not sure if this counts for Skyfire, too.
There is somethign called.... puretide engram neurochip
Симпотный всеж 104 - да еще и с 2+/3++...ммммм
ну там 3++, если в начале хода распределишь генератор на поля, а не на оружие, например
скоро увидим Бамблби на полях сражений)))
( минька не то чтоб плоха, просто это обновленный бродсайд но в 3 раза больше - зачем?)
Отредактировано Vlad (2013-03-18 16:33:52)
А по-моему эта громыла вполне красивая) Япона-стайл, но таусята под них и делались
( минька не то чтоб плоха, просто это обновленный бродсайд но в 3 раза больше - зачем?)
Ёпть, чтобы гнуть противника куда сильнее!) Имхо, для прокси этого робота я бы выбрал не Бамблби, а Айронхайда. Всё-таки на нём оружие смотрется будет куда органичнее)
и таки слухи об отсутствии крутов:
*Cadre Fireblade -
IC with split fire, markerlight, supporting fire, volley fire (+1 shot for Pulse Rifles/Carbines if unit and IC do not move).
Upgrade for Fire Warrior units - not sure if an actual IC or just has LoS! properties, etc.*Repulsor field. D6 s4 ap- hits to attacking units at I10
*Pathfinders compete with fliers so I'm guessing no option to move them and they stay in Fast Attack.
*Riptide is an Elite choice
*85 pts gets S8 AP1 Skyfire for Broadsides; same statline
railguns are now S8 Ap1 base - rail cannons are S10 AP1.
The way the ruling works is at the beginning of the shooting phase they can choose to have skyfire or not.
No beam railgun shot
They don't lose Overwatch and they can still shoot at the ground at full BS.*Kroot?
There were some solid thoughts on Kroot before with rules, etc. but since they might not have new models soon, they might not want to showcase them. But yes, quite possibly they have been cut until this silly ally supplement book which would be frustrating but that would be very strange as GW generally never removes units from books.
чуть покрупнее:
Новый большой робот мне нравится, а самолеты на кукурузникики похожи)))
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